Keywords:helicopterneo noirbloodymurderdrugsdeathrun and gungangsnoirsteamachievementstime limitbullet timeonlinehostagesbuildingartificial intelligencecrimerevengesnoweaster eggnudityover the shouldersequelslow-motionday/night cycleairplaneone-man armyboss fightsexual contentexplosionsteam achievementsdigital distributionplaystation trophiesplaying cardsvoice actingprotagonist's name in the titlehumanpolygonal 3dbow and arrowcollectiblesoriginal soundtrack releasewasd movementprofanitysprinting mechanicssnipingdownloadable contentxbox livemeleeauto-savingkill feedreal-time combata.i. companiondifficulty levelconveniently obscured nudityvending machine interactiondepressiondigital rights managementcover systemdestructible environmentaddictionfilm noiranti-herobeen here beforeevolving title screendevelopment hellgamersgatesuicidetrophiesgame with chaptersgames on demandsurveillance cameradynamic soundtrackdolby digitalweapons swapmultiplayer lanplot twistteam deathmatchpovertybanter during gameplaylinear gameplayambient musicflashbackwomen in refrigerators syndromekidnappingcomic book cutscenedual wieldingburningcharacter models based on actual peopleaquariuminterrogationvigilantetokyo game show 2012pax east 2012trilogysex workbartendersequel by a different developerescape from exploding buildingtragic herobreaking through windowsreluctant heroelevators that mask loading timesnovint falcon supportrealistic ballisticsrogue copmale protagonistdynamic narrativesuggestive themes
Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. A new feature to the series, introduced in Max Payne 3, is the cover system, which allows players to gain a tactical advantage, and avoid taking damage from enemies. To progress through the linear story, players take on enemies throughout levels. The game features interactive cutscenes which transition seamlessly into continuing gameplay; there are no loading screens across gameplay and cutscenes.