Non-fiction - Theme

NHL 13
NHL 13

NHL 13 is an ice hockey video game developed by EA Canada published by EA Sports. It is the 22nd installment of the NHL series and was released on September 11, 2012 in North America, Europe as well as Australia and New Zealand. The game was released on the PlayStation 3 and the Xbox 360, featuring Philadelphia Flyers forward Claude Giroux on the cover.[1] The game was featured at the Electronic Entertainment Expo 2012 (E3 2012), which took place between June 5–7, 2012. The demo of the game was released on August 21–22, 2012, at the Xbox Live Marketplace and the PlayStation Store.[4] There was a vote deciding which player would be on the NHL 13 cover. Anybody could vote on the player(s) they wished to see on the cover of the game. The vote started on March 29, 2012 with 60 NHL players in a single-elimination voting with two players in each match-up, and was closed on June 4, receiving over 25 million votes worldwide.[5] On June 20, Claude Giroux was named the winner, over Pekka Rinne at the 2012 NHL Awards in Las Vegas.[6] An exclusive "Stanley Cup Collector's Edition" was also released, apart from the actual NHL 13 game. The Collector's Edition includes five random Hockey Ultimate Team (HUT) player packs from the two 2012 Stanley Cup Finals teams; a Gold Jumbo HUT pack including legend Wayne Gretzky; and a boost pack featuring the CCM RBZ stick.[7] Just like in NHL 12, Gary Thorne (play-by-play) and Bill Clement (color) provide commentary for NHL 13.[8] This year, for the first time, two playable female characters, Hayley Wickenheiser and Angela Ruggiero have been added.[9] In NHL 12, users could create female characters, but there were no real-life players.[10] On September 20, Gamesindustry.biz reported that NHL 13 had posted the best first week sales in the franchise's history.[11]

Publishers: EA Sports
Pro Evolution Soccer 2014
Pro Evolution Soccer 2014

PES 2014 was being developed with six key elements in mind, that will define the physics and the features of the game. PES 2014 will center everything on the ball: how it moves, and how players use it. Physics of the ball, stature of the player, speed and height of the pass, everything will be taken into account to recreate the most realistic football experience on a home system. Players will be an important part of the game with Motion Animation Stability System (M.A.S.S.), that will increase the realism of physical contacts between players, tackles and decisions taken on the pitch by the AI to have more open games. The audience will have an influence on the performance of the team. On the pitch, the performance of an individual player, good or bad, will also have an effect on the team, giving them a moral boost if he has a moment of individual brilliance; or forcing his teammates to support him if he is not doing well. Introduced in PES 2013, the Player ID system recreated faithfully the movements and skills of about 50 star players. In PES 2014, that number is increased and will also apply to complete squads to replicate a team's playing style. With the new Combination Plan, users will be able set up a variety of different tactics in key areas of the pitch using three or more players. These players will make very different runs to exploit holes in the defense or midfield, using the flanks, curved runs, or overlapping play to make themselves available. New for this year, players can now change teams in the Master League and coach a national side. Players are also able to create 3rd and 4th kits. Some third and fourth kits are official. The PS2 version has the same characteristics of the other versions. UEFA Europa League also appears as a single-mode.

Publishers: Konami